tag:blogger.com,1999:blog-7602374930424777612024-03-05T06:32:31.629-05:00Everlasting GamesThe official team blogblugohttp://www.blogger.com/profile/10067737807735178422noreply@blogger.comBlogger17125tag:blogger.com,1999:blog-760237493042477761.post-71291051308589496992010-10-10T16:25:00.000-04:002010-10-10T16:25:07.688-04:00Black Out Beta!Today is the first day of beta testing for Black Out. If you're interested in testing, read<a href="http://everlastinggames.blogspot.com/2010/04/everlasting-games-beta-feed.html"> this post</a> to learn more.blugohttp://www.blogger.com/profile/10067737807735178422noreply@blogger.com0tag:blogger.com,1999:blog-760237493042477761.post-77890190974329515922010-09-27T21:49:00.003-04:002010-09-27T21:50:06.230-04:00Color Fever TD conceptIn the midst of working on "Black Out", I decided to do a little concept design on Color Fever TD if I ever get around to making that game. The image is too big to have in this post, so here's a link.<br />
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<a href="http://i56.tinypic.com/15xvoyb.jpg%20">http://i56.tinypic.com/15xvoyb.jpg </a>blugohttp://www.blogger.com/profile/10067737807735178422noreply@blogger.com2tag:blogger.com,1999:blog-760237493042477761.post-84241463412977971522010-09-27T18:58:00.002-04:002010-09-27T18:58:56.774-04:00Black Out: Update #3 (SNEAK PREVIEW!)Rob, my brother and I did all of the filming for the game this past weekend! This is the opening scene as well as a few videos from the trip- Enjoy!<br />
<object width="395" height="247"><param name="movie" value="http://www.youtube.com/v/-aA-oVw6iIQ?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-aA-oVw6iIQ?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="395" height="247"></embed></object>blugohttp://www.blogger.com/profile/10067737807735178422noreply@blogger.com0tag:blogger.com,1999:blog-760237493042477761.post-36196119438527836252010-09-24T00:20:00.000-04:002010-09-24T00:20:57.278-04:00Black Out: Update #2 (Props!)Rob, my brother and I at State Fair buying the props for the game. There weren't any questions asked, so I didn't even bother with a Q&A. Although, you guys did provide a bunch of nice thread posts, so thanks! :D<br />
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<object height="252" width="405"><param name="movie" value="http://www.youtube.com/v/cSg8Hq1ePto?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/cSg8Hq1ePto?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="405" height="252"></embed></object>blugohttp://www.blogger.com/profile/10067737807735178422noreply@blogger.com0tag:blogger.com,1999:blog-760237493042477761.post-54231033654029924562010-09-22T22:54:00.001-04:002010-09-22T23:12:07.776-04:00Black Out Update #1My latest project is a horror-themed interactive video titled "Black Out". I'm hoping to get the game done by late October, and am working hard at making that happen. I'm going to go and purchase the necessary props either tomorrow or Friday, and go camping for the weekend which is when I'll be shooting the video. Here's the first video update about the game, expect more to come as the game nears completion.<br />
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<object height="344" width="405"><param name="movie" value="http://www.youtube.com/v/0jQ17mHF7rw?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/0jQ17mHF7rw?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="405" height="344"></embed></object>blugohttp://www.blogger.com/profile/10067737807735178422noreply@blogger.com2tag:blogger.com,1999:blog-760237493042477761.post-75163250339059994572010-06-14T13:28:00.001-04:002010-06-14T13:29:23.879-04:00Sky Idle + W, X, Y, and Z<div style="text-align: justify;"><span style="font-size: small;">Hey guys. I know it's been... ages... since I've last said anything. I have people asking me if I'm dead via whisper again, so I figure it's time to make another post. So lately, I haven't really been up to anything. no.. that's a lie. Quite honestly, I've been up to TOO much. A lot of stuff going on in my personal life, and I'm doing several game projects at once right now. I was originally going to make this a beta feed message until I realized this had nothing to do with beta info. =P</span></div><div style="text-align: justify;"><span style="font-size: small;"><br />
</span></div><div style="text-align: justify;"><span style="font-size: small;">So as you know, I was working on Sky Idle with Tukkun, Well, that sorta stopped for now, considering I never see Tukkun around. As far as finishing Sky Idle goes, we'll definitely be doing that, just not at the moment.</span></div><div style="text-align: justify;"><span style="font-size: small;"><br />
</span></div><div style="text-align: justify;"><span style="font-size: small;">As a primary focus, I've been working with Glen (MainFrame Games)- we're working on a game right now, and have 2 others planned. The game we're working on right now is a "Guitar Hero" type of game. We started planning it out and what-not last night, and I only really did the art for the notes so far.</span></div><div class="separator" style="clear: both; text-align: justify;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBdLCsDl8OB03yRjVosl7JfscZYLxdzoubqr1lCI3Bp3mMQegr4Ld77sbe-VtklbkDes6r-qOBqh-lxqH1euga8UHa0Nn9p9-ZnunNrYb1Is9ZFQa3ziVRe2Skrz9nih0RYap6M3FqUQ/s1600/note1.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBdLCsDl8OB03yRjVosl7JfscZYLxdzoubqr1lCI3Bp3mMQegr4Ld77sbe-VtklbkDes6r-qOBqh-lxqH1euga8UHa0Nn9p9-ZnunNrYb1Is9ZFQa3ziVRe2Skrz9nih0RYap6M3FqUQ/s320/note1.png" /></a></div><div class="separator" style="clear: both; text-align: justify;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgONYq7GqNen9o0ZVYLAz9D9y_QdEO8o1dM8eEMXG_jEaRUvYH-vvUj9zVn-3G2sAMPPojY66DS3SPDFurT2L16uVyPivy-dpxga4yxiNQZFjfoR7XoG6mf8juGW6zntie8Vo2DGjliQA/s1600/note3.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgONYq7GqNen9o0ZVYLAz9D9y_QdEO8o1dM8eEMXG_jEaRUvYH-vvUj9zVn-3G2sAMPPojY66DS3SPDFurT2L16uVyPivy-dpxga4yxiNQZFjfoR7XoG6mf8juGW6zntie8Vo2DGjliQA/s320/note3.png" /></a></div><div style="text-align: justify;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnQheLXVQwdwL1ssp5BoM0a4e0uPGNd-AtD7wpRvcIklY1kVcw19JXFaoZP5wm8PmJQOMpHqvrx4V9Cg3C2azOfySiJAruEb8lFFHGDH7xwYVdNP767uFEa-iX5SsZBt-mkyZvu7VbDQ/s1600/note2.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnQheLXVQwdwL1ssp5BoM0a4e0uPGNd-AtD7wpRvcIklY1kVcw19JXFaoZP5wm8PmJQOMpHqvrx4V9Cg3C2azOfySiJAruEb8lFFHGDH7xwYVdNP767uFEa-iX5SsZBt-mkyZvu7VbDQ/s320/note2.png" /></a></div><div style="text-align: justify;"><span style="font-size: small;"><br />
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</span></div><div style="text-align: justify;"><span style="font-size: small;">That's all I really have to show you guys, we didn't really get into production too much. We'll probably give the notes a glow and what-not, and just polish them up some more. That's just the basic appearance.</span></div><div style="text-align: justify;"><span style="font-size: small;"><br />
</span></div><div style="text-align: justify;"><span style="font-size: small;">The other 2 games were actually projects that we started, but then got bored of, so we never finished. The first will be a pixel-art medieval themed game. We're not sure if we're going to do a platformer or what yet. The other game is a city-growth kind of game, like "Age of Information".</span></div><div style="text-align: justify;"><span style="font-size: small;"><br />
</span></div><div style="text-align: justify;"><span style="font-size: small;">The other game I'm currently working on is with Arkatufus, and it's a lot like Bomberman. It's going to have very 'primitive' digital graphics, and be played on a tile-board with the tiles being 32x32 pixels each. Here's some of the art for it.</span></div><div style="text-align: justify;"><span style="font-size: small;">'Hero':</span></div><div class="separator" style="clear: both; text-align: justify;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkaytR_GAiUNdw2d52F8JTzdAuzFt3HCmrPN1CLlHpfci1oDW236Rgfa68cHmFBklbDcL0WwVtOvy46B6Kq69FrHt4bC_zU3OYn5Fc3KPLJVK4dJ1kW3wowx3M3BnyyTaSv-VemOnxHw/s1600/hero2.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkaytR_GAiUNdw2d52F8JTzdAuzFt3HCmrPN1CLlHpfci1oDW236Rgfa68cHmFBklbDcL0WwVtOvy46B6Kq69FrHt4bC_zU3OYn5Fc3KPLJVK4dJ1kW3wowx3M3BnyyTaSv-VemOnxHw/s320/hero2.png" /></a></div><div style="text-align: justify;"><span style="font-size: small;"><br />
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</span></div><div style="text-align: justify;"><span style="font-size: small;">Enemies:</span></div><div class="separator" style="clear: both; text-align: justify;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmVQQZqPC79Xjp4-w-FPeyNFJ66LWkHfrKg6UOs1-cCLk2cSmQTiKTtr3VRc2moTVbXz_1jjfPeHuNnF0dD4a38NaoUhcKk_L_tPhaEkPCMpAGJU-pnwXGImSrUpuaAAuRoY7YehJS0Q/s1600/1enemy.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmVQQZqPC79Xjp4-w-FPeyNFJ66LWkHfrKg6UOs1-cCLk2cSmQTiKTtr3VRc2moTVbXz_1jjfPeHuNnF0dD4a38NaoUhcKk_L_tPhaEkPCMpAGJU-pnwXGImSrUpuaAAuRoY7YehJS0Q/s320/1enemy.png" /></a></div><div class="separator" style="clear: both; text-align: justify;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKA_NPo335Hdq3n6eE6lD6ZvKT0mrZaR2nqL9uytsS0u8pqKensN-ecxDbClKbrGO1wE2yoD1sR9kXWDJkT7g9pqC-tNcEb19aut8m6DaskO63cGUYVIqcNDs4U3fLAYd-y5mz5PuUEQ/s1600/2enemy.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKA_NPo335Hdq3n6eE6lD6ZvKT0mrZaR2nqL9uytsS0u8pqKensN-ecxDbClKbrGO1wE2yoD1sR9kXWDJkT7g9pqC-tNcEb19aut8m6DaskO63cGUYVIqcNDs4U3fLAYd-y5mz5PuUEQ/s320/2enemy.png" /></a></div><div style="text-align: justify;"><span style="font-size: small;"><br />
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</span></div><div style="text-align: justify;"><span style="font-size: small;">Bomb (Non-animated version):</span></div><div class="separator" style="clear: both; text-align: justify;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3FRKnpkYf76LZvgeSpfgugEZmaK3Bud1pIIoZJmSGfGlgl4HZOzYgl4V0xbwrW8TTZxAxBwt5joEb0ShZIe66eW3ZOZf_YgWeCLCuJtDZy0K4_fGiL-5vybZxtz69wD6QhmlRNlWcmA/s1600/bomb.gif" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3FRKnpkYf76LZvgeSpfgugEZmaK3Bud1pIIoZJmSGfGlgl4HZOzYgl4V0xbwrW8TTZxAxBwt5joEb0ShZIe66eW3ZOZf_YgWeCLCuJtDZy0K4_fGiL-5vybZxtz69wD6QhmlRNlWcmA/s320/bomb.gif" /></a></div><div style="text-align: justify;"><span style="font-size: small;"><br />
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</span></div><div style="text-align: justify;"><span style="font-size: small;">Tiles (Enlarged):</span></div><div class="separator" style="clear: both; text-align: justify;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQSVgPUMbwWrSneuq1Xbm8c46vdwBdIP51gHcY7MJHvsaKOxxubCVjMCzwhGZlmrBOwLsDcUAooXAWtz8jRSMjsAXRTpA-R-mseot1ExdKDFvEhmHNjtZ_tuZ_C_QwbXu0THC4-Ib0VA/s1600/1tile.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQSVgPUMbwWrSneuq1Xbm8c46vdwBdIP51gHcY7MJHvsaKOxxubCVjMCzwhGZlmrBOwLsDcUAooXAWtz8jRSMjsAXRTpA-R-mseot1ExdKDFvEhmHNjtZ_tuZ_C_QwbXu0THC4-Ib0VA/s320/1tile.png" /></a></div><div style="text-align: justify;"><span style="font-size: small;"><br />
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</span></div><div style="text-align: justify;"><span style="font-size: small;">That's all I have to show you guys for now- I'll be sure to post whenever I have some more news. Thanks for supporting us!</span></div><div style="text-align: left;"><span style="font-size: small;"><br />
</span></div><div style="text-align: left;"><span style="font-size: x-small;"><i>A special thanks to <a href="http://www.kongregate.com/accounts/Missymouse97">Missymouse97</a>, <a href="http://www.kongregate.com/accounts/Wiggles96">Wiggles96</a>, and <a href="http://www.kongregate.com/accounts/Glomple">Glomple</a> who were the first 3 to get on the Beta Feed list by donating! Thanks guys! ^^</i></span> </div>blugohttp://www.blogger.com/profile/10067737807735178422noreply@blogger.com0tag:blogger.com,1999:blog-760237493042477761.post-4061505665357226402010-05-06T22:51:00.002-04:002010-05-06T22:52:34.726-04:00New Site Look & New Intro.As many of you have noticed, our site got a new color scheme due to the fact that we have a new intro animation (Courtesy of David) for us. You'll be able to see the new animation in our next release, as well as seeing it in Color Fever whenever that update occurs. :)blugohttp://www.blogger.com/profile/10067737807735178422noreply@blogger.com0tag:blogger.com,1999:blog-760237493042477761.post-89006709736441126042010-05-05T22:06:00.004-04:002010-05-06T21:28:16.385-04:00Developer Troubles D:Brayden, the valued programmer behind Everlasting Games, has left the team, leaving only me to keep Everlasting Games going. It's going to be a bit of a struggle, finding a new dev and starting a new partnership, but I have hope for the team. We'll definitely still be around no matter what really happens to us, but things like this just slow us down a lot. I plan on hopefully finding several devs to talk with and add to the team so that I can at least not rely on a single person to always be working with. Right now I'm talking with glen (A programmer from MainFrameGames), but I can't be too sure about what's going to happen yet. The best way to keep us going would be to donate to us- all money goes into making us a profitable team. Thanks, and sorry for the news. :(blugohttp://www.blogger.com/profile/10067737807735178422noreply@blogger.com0tag:blogger.com,1999:blog-760237493042477761.post-12820702037989656762010-04-25T21:42:00.004-04:002010-04-27T16:01:39.991-04:00Everlasting Games // The Beta FeedSomething that hasn't really been publicly discussed until now is the beta list/getting on the beta list. For the most part, I've kept my beta testers limited to my friends and well-rounded developer, but now I'm giving you all the opportunity to join the beta feed. Oh- I haven't even told you all what it is yet... >< <br /><br />The beta feed will be occasional updates and messages filling you in on our progress on our latest games. We'll provide early art/music as well as the earliest alpha versions of the game for you to try out. Since we have some pretty cool projects planned such as color fever 2 and color fever TD, you may want to get on the beta feed. :) <br /><br />To get on the beta feed, all what you need to do is donate any amount of kreds to our games (Only Color Fever atm). We really do need the money for the making of our games, so it's appreciated greatly. You also won't be disappointed. ^__^<br /><br />The first beta feed messages will probably be sent once Sky Idle is mostly functional- so send your kreds in now! <span style="text-decoration: underline;"><br /><br /></span><span style="font-size:85%;"><span style="font-weight: bold;">Summary of The Beta Feed:</span></span><span style="text-decoration: underline;font-size:85%;" ><br /></span><span style="font-size:85%;">- Receive early samples of art and music from our games<br />- Test out our games as early as alpha<br />- Join a tight-knit community of fellow testers<br />- Help improve our games/Review our games<br />- Be mentioned in the credits of our games!</span><span style="text-decoration: underline;"><br /><br /><a href="http://www.kongregate.com/games/Hokage4354/color-fever#tipjar"><img src="http://cdn1.kongregate.com/images/sharedassets/tipme_200x50_red.gif" alt="Kongregate Tip Me logo" height="50" width="200" /></a><br /></span>blugohttp://www.blogger.com/profile/10067737807735178422noreply@blogger.com3tag:blogger.com,1999:blog-760237493042477761.post-17131829454582358262010-04-23T12:40:00.004-04:002010-04-23T12:49:05.164-04:00Sky Idle // Our Next ProjectWe spent a bit of time deciding on what game we would dedicate time to next, and we decided on an idle game concept similar to the<a href="http://www.kongregate.com/games/Sten123/idle-sky/?referrer=hokage4354"> Idle Sky series</a>. In sum, it's going to be pixel-art graphics, and the main view being the horizon and sky. It'll cycle through the entire day, and certain things will appear in the sky at certain times. There will be awards, so don't worry, your idling will not go unnoticed. :P<br /><br />Here's some of the art just to give you guys an idea of what we're doing:<br /><img src="http://i39.tinypic.com/23mlq4o.jpg" id="imgElement" title="Click for a larger view" alt="" /><br /><img src="http://i43.tinypic.com/eq78np.jpg" id="imgElement" title="Click for a larger view" alt="" /><br /><img src="http://i41.tinypic.com/wmmk9k.jpg" id="imgElement" title="Click for a larger view" alt="" /><br /><img src="http://i42.tinypic.com/jhttvt.jpg" id="imgElement" title="Click for a larger view" alt="" /><br /><a href="http://tinypic.com/usermedia.php?uo=4AtXI6JI7G9%2FLRRqPrUloYh4l5k2TGxc"> <img src="http://s5.tinypic.com/sfuhc5_th.jpg" alt="" /></a><a href="http://tinypic.com/usermedia.php?uo=4AtXI6JI7G9%2FLRRqPrUloYh4l5k2TGxc"> <div style="display: none;"><input name="media[66801245-5]" type="checkbox"></div> </a><br /><br />I believe that's enough for now- Don't wanna spoil the surprise!<br /><br />And yes, a lot of the art is borrowed from other popular pixel-art games such as <a href="http://www.kongregate.com/games/danielben/i-wish-i-were-the-moon/?referrer=hokage4354">I wish I were the Moon</a>, and <a href="http://www.kongregate.com/games/GregoryWeir/the-majesty-of-colors">The Majesty of Colors</a>. :)blugohttp://www.blogger.com/profile/10067737807735178422noreply@blogger.com1tag:blogger.com,1999:blog-760237493042477761.post-68997250085903900102010-04-04T20:35:00.000-04:002010-04-04T20:36:13.494-04:00Color Fever // Contest!Check out all of the contest details below:<br /><br /><a href="http://www.kongregate.com/forums/1-kongregate/topics/83372-color-fever-palooza-kongmerch-prizes-read-rules-eligibility">http://www.kongregate.com/forums/1-kongregate/topics/83372-color-fever-palooza-kongmerch-prizes-read-rules-eligibility</a>blugohttp://www.blogger.com/profile/10067737807735178422noreply@blogger.com0tag:blogger.com,1999:blog-760237493042477761.post-26796128520818825942009-12-26T16:07:00.003-05:002009-12-26T16:08:33.055-05:00Color Fever // Improvements ComingWell, Color Fever got it's butt kicked in the contest, so we'll be fixing it up and re-releasing it in a few months. Expect a lot more to the game- including more achievements, bosses, and even missions. Oh- and you can even shoot! We'll also be looking for beta tester when needed.blugohttp://www.blogger.com/profile/10067737807735178422noreply@blogger.com0tag:blogger.com,1999:blog-760237493042477761.post-63425357041198034902009-12-13T12:50:00.002-05:002009-12-13T12:51:51.231-05:00Color Fever // Released!Color Fever is complete and out in the open for you guys to enjoy. <3<br /><br /><a href="http://www.kongregate.com/games/hokage4354/color-fever">http://www.kongregate.com/games/hokage4354/color-fever</a>blugohttp://www.blogger.com/profile/10067737807735178422noreply@blogger.com0tag:blogger.com,1999:blog-760237493042477761.post-37654322929548892602009-12-06T21:02:00.002-05:002009-12-06T21:12:47.777-05:00Change of Plans! // Part 2With only 10 days left, there has been another drastic change of plans. :o<br /><br />Arkatufus, damijin's developer, has decided to help me finish up Color Fever. Brayden, my partner here at Everlasting, is going to work with another artist (with some assistance from myself) to create a totally new side-scrolling shooter. The idle game is going to be held after until after these insane 10 days are over. @__@<br /><br />Now let's see what we <span style="font-weight: bold; font-style: italic;">actually</span> get done.blugohttp://www.blogger.com/profile/10067737807735178422noreply@blogger.com0tag:blogger.com,1999:blog-760237493042477761.post-29751704862641542322009-12-04T22:54:00.002-05:002009-12-04T22:56:10.023-05:00Change of plans!Well, we've come to the conclusion that the project we're working on is way too huge to get done by the end of this contest, so we're throwing a mini-game together. We'll still do Color Fever, but not until this contest is done. I won't tell you guys what the new game is going to be, but you'll like it for sure. :)blugohttp://www.blogger.com/profile/10067737807735178422noreply@blogger.com0tag:blogger.com,1999:blog-760237493042477761.post-69167712431085598872009-11-30T16:07:00.002-05:002009-11-30T16:11:13.970-05:00Color Fever // The train's uh comin'!We're rollin' along on this project pretty fast- We expect the game to be testable sometime between today and Wednesday. I'm sending personal invites to those who I feel are reliable beta testers, but if you would like to be brought to my attention just leave me a whisper on Kongregate. I check there very often, and will most likely let you test it. Despite how good the game's coming along, I'm still concerned about us finishing in time.<br /><br />I mean, we have to have the game submitted by December 21st- In which we have to be done with everything in it's entirety. Even though we're pressed on time, we're still shooting for it. :)blugohttp://www.blogger.com/profile/10067737807735178422noreply@blogger.com0tag:blogger.com,1999:blog-760237493042477761.post-39884168623771649202009-11-28T00:01:00.000-05:002009-11-28T00:07:26.977-05:00Color Fever // Stride Gum ContestWell to start things off, I suppose introducing myself would be proper. My name's Brandon, many of you know my as <a href="http://www.kongregate.com/accounts/hokage4354">hokage4354</a>, and this is the blog for my brandy-dandy new game making group called "Everlasting Games". I created this group when Brayden, a developer for <a href="http://www.kongregate.com/accounts/MainFrame_Games">MainFrame_Games</a>, and myself joined together to create a sequel to the game <a href="http://www.kongregate.com/games/MainFrame_Games/color-fall">Color Fall</a> for the <a href="http://www.kongregate.com/stride_game_contest?src=nav">stride gum contest</a> on<a href="http://www.kongregate.com/"> Kongregate</a>. We're actively working on that game now, and will be announcing when it'll be open for testing soon enough.<br /><br />The site is really primitive as of right now, but I can assure you that things will begin to stir up in no time. :)blugohttp://www.blogger.com/profile/10067737807735178422noreply@blogger.com0